Daniel García Andújar is prescient: since the very early days of the Internet, he has been able to anticipate the effects of technological progress and new communication strategies, the ways they reshape social and power relations, and how those can become fundamentally unequal. This essay examines the ways in which Andújar has deployed subversive, appropriationist tactics and strategies, both before and following the advent of the Internet, to slyly point out the inequalities of the Internet age. Investigation by José Luis Martínez Meseguer Switchonpaper Daniel García Andújar (b. 1966 in Almoradí, Alicante, Spain) is a multimedia artist with a long career outside the official system. He did not complete artistic or academic studies; instead, he educated himself, piece by piece, step by step, forging a career with its own path, in the manner of Antonio Machado or Constantine P. Kavafis. To Andújar the most important thing is the journey, the path, the participation, the learned, the lived. He is an artist of experimental and experiential projects, rather than artworks. His projects question, through irony and the use of communication technologies, the democratic and egalitarian promises of new media. Starting from the observation that new communication technologies have transformed and continue to shape our daily
Daniel García Andújar
(b. 1966, Almoradi, Spain)
[caption id="attachment_2535" align="aligncenter" width="605"] Daniel García Andújar
(geb. 1966, Almoradi, Spanien)
The Disasters of War – Trojan Horse (2017)
Installation mit verschiedenen Materialien
Maße variabel[/caption] The Disasters of War, Metics Akademia (2017) Mixed-media installation Dimensions variable EMST—National Museum of Contemporary Art, Athens The Disasters of War/Trojan Horse (2017) Mixed-media installation Dimensions variable Neue Neue Galerie (Neue Hauptpost), Kassel Burning the Canon Nordstadt Park Kassel June 23 Nordstadt Park 23rd June, 2017 From 20:00 (burning 23h aprox.) The Trojan Horse sculpture has been conceived as anti-monument reflecting on the “night games of war” (Reichs Veterans Day, Kassel, June 4 1939) developed in Germany during the Nazi period. The sculpture has been created by the artist with the aid of a software working with an aleatory combination of body types and then materially constructed by Taller Manolo Martín, a team of traditional craftsmen who produce Valencia’s Fallas puppets in Spain to be burned. Following this ritual, the sculpture will also be burn during the night of Saint John (also known as Jani, Adonia, Midsommar, Ivan Kupala Day, Juhannus Mittumari, etc.) as part of a pagan celebration aimed at letting go of what is no longer needed and saving what has to remain. Open Fire Party with: Daniel G. Andújar Manolo Martín Crier/performance by Daniel Cremer based in a text from María Dolores Jiménez-Blanco (Burn the canon?) Dolçaines by Cristina Martí Morell & Francesc Xavier Richart Peris Percussion by Pablo Lluis Llorca Pyrotechnics and fire by Fire, Ice and Magic Production by Carlota Gómez & Jorgina Stamogianni Curated by Paul B. Preciado The Disasters of War/Trojan Horse (2017) The Disasters of the War, Trojan Horse is a series of 82 “artifacts” constituting the second part of a project that started in Athens. The project itself travels hidden inside of a Trojan horse. These series evoke 82 engravings created by Spanish painter Francisco Goya (1746-1828) between 1810 and 1820 secretly criticizing the violence deployed against the population during the wars between the Napoleonian Empire and Spain. Bringing Goya to the 3-D printer era, the project reflects on the politics of war, but also on the way war can continue through means of economic, cultural, and visual domination. Many wars are thus narrated here, in an attempt to resist its many forms of violence and explore strategies of visual and performative resistance. The project unfolds in different formats: an installation, a workshop, a performance, and a public action.
Interview with Daniel G. AndújarGeert Lovink April 26, 2016 interview 5.029 words In April 2015 I had the honour to receive a private tour by the Spanish artist Daniel G. Andújar of his solo show, Operating System, at the Museo Nacional Centro de Arte Reina Sofía Museum in Madrid.1 I know Daniel from the net.art days of 1996–1997 when he was running Technologies To The People® (TTTP) (1996), a work shared in Operating System. All these months later, as the works in the show stayed with me, I decided to contact Daniel and request an e-mail interview with him. What I appreciate in his work is the natural way in which his ‘new media arts’ background is woven into the broader visual arts context of a large museum such as Reina Sofía. The show brought together the real thing and its virtual double – as if the two have never been at odds. Operating System offered a mix of many things, such as playful net.art, a dark, hacker space installation, journalism investigating real estate projects (from the pre-2008 boom years), a colourful room filled with manipulated versions of political celebrity posters and an art historical investigation into Pablo Picasso. The exhibition seemed to find the ‘tactical’ equilibrium so many people have thrived on and thirsted for. When we have all moved on to become post-digital, where ‘analogue is the new digital,’ then why should we continue to marginalize those who experiment with the ‘new material’ in an evermore ironic fashion? It is time for the Great Synthesis. The historical compromise is there. Everyone prepares for the first post-digital Venice Biennale in 2017. Let’s enjoy the delicate mix between technology, politics and aesthetics in such a way that none of the three dominate, and let Andújar be our guide.
In his works, Spanish artist Daniel G. Andújar deals with political and social issues and reflects on the relationship between reality and its representation in digital worlds. He starts off with collections of various found media that he uses for his video and Internet projects, as well as arrangements of objects, prints and photographs.
Key themes are the power structures in dominant, hierarchical social systems and the role of technology as an instrument of state control. Andújar uses the representation strategies of media in an ironic and critical manner, asking whether information and communication technologies truly uphold their stated commitment to democratic and egalitarian values. He thus points out the discrepancy between the utopian idea of the Internet as a democratic space, and its actual capabilities and limitations. Andújar thus keeps returning to subversive tactics of occupation and civil disobedience – tactics that use social networks and the Internet to reframe the concept of freedom.
With “Konfliktzonen / Zones of Conflict“ the HeK (House of Electronic Arts Basel) presents the artist’s first solo exhibition in Switzerland. The exhibition includes works created between 1998 and 2015 on themes related to conflicts, protest movements and geo-political crises. All invite the visitor to take a critical look at today’s communication media and technologies.
A*Desk 02 FEBRUARY 2015 JUANJO SANTOS The first solo exhibition of the year at the Museo Nacional Centro de Arte Reina Sofía is “ Operating System”, by Daniel García Andújar. A large selection of earlier works is being shown alongside new creations that continue to explore the link between new technologies and society, intervening between the public and the private. We talk with an artist who considers his work to be more collective than individual. Your exhibition could also have been called "Inoperative system". In fact I’m into these analogies, very black or white. I make a lot of references, as happened in “Postcapital”, where I reduced language to colours, something symbolic but that is still there as part of the artistic language. In the artist’s toolbox there are all the languages used during the history of art, it would be absurd not to use them. I make an almost reductive use in this type of analogy, in this case of red, white and black. I make these analogies, as in operating system, in order to establish parallels with the political system. In line with the language of hacking, there is an endeavour to seek out the failures of the system, through the bug, and once on the inside to improve or repair it; this search is for a more democratic system, for a much more horizontal system. Through the hole opened up by the bug enters exploit, the programme that can be damaging or beneficial. I work with this idea, in fact I always explain the paradox of the knife: If we film a scene with a close up, a certain type of lighting, use certain dramatic recourses of film and a knife appears, we think one thing. But if later a hand and Ferran Adrià appear, we’ll be talking about cooking. Depending on how we use them, tools have one result or another. I’m in favour of a greater transparency and emancipation, and that what be criminalized be a bad use of this information. But they are criminalising or supervising us a priori, and don’t let us function as an emancipated society. You mentioned there are errors in the system. Do you think the way to solve them is through the participation of society? Undoubtedly. When I began to develop these operating systems and software, I talked about an emancipated citizen in this sense. If instead of society as a shapeless mass we have individuals who are trained, with a good stock of educational and pedagogical culture, we’d have a better society. Here I draw a parallel with the Spanish empire of Philip II, when thanks to the printing press, the word, in this case of God, the Bible, begins to be disseminated. There is a wider access to certain information and its interpretation. It’s there the developments began that led to the French Revolution, that first great emancipation of the bourgeoisie. I make an analogy with this huge divide that is currently forming, that ultimately is like a new social hierarchy, what in the 90’s was called info-rich and info-poor. The digital divide is growing increasingly wider, adding to a divide that was already there.
Desde el espacio público, utilizando la ciudad como principal referente, y con la red como territorio, Daniel G. Andújar construye un discurso cultural a través de los medios digitales y de las tecnologías, cuestionando, revisando y reflexionando, mediante la ironía y la utilización de estrategias de presentación de las nuevas tecnologías de la comunicación, las promesas democráticas e igualitarias de estos medios, criticando al tiempo la voluntad de control que esconden detrás de su aparente transparencia. From public space, using the city as the main point of reference and the territory of the Internet, Daniel G. Andújar builds a cultural discourse through digital media and technologies. Using irony and strategies to present new media technologies, he questions, reviews and reflects on the democratic and egalitarian promises of this media, whilst also criticising the will to control concealed behind its apparent transparency.